What’s hot in UX this week:

Best practices for horizontal lists in mobile →
Many Android and iOS apps have horizontal scrolling lists. But are they necessary? Even assuming they are, are you doing it right?
via Caio Braga
How to build a sentiment score chart →
The struggle to present qualitative data findings is one that can easily vex even the best user researchers. It is quite difficult to turn participants’ open responses into quantitative data.
via Fabricio Teixeira
Creating dynamic icons in Sketch →
In the past, designers spent countless hours creating many colors and sizes for the same icon. What if you could do that dynamically?
via Caio Braga
Why your design team should hire a writer →
Whether you call it UX writing, product writing, or content design, it’s clear that the words in your design matter. Sounds simple, right?
via Fabricio Teixeira
Making an impact with UX research insights →
You’ve completed your in-depth interviews, your contextual inquiry or your usability testing. What comes next? Impact.
via Fabricio Teixeira
A mindful design process →
How integrating mindfulness techniques will help you become a stronger designer and a more engaged team member.
via Fabricio Teixeira
Why IA matters for UX: a brief history of information architecture →
Information architecture (IA) is essentially a mental wayfinding system. It helps users navigate your content by arranging information to be understandable.
via Caio Braga
Taking responsibility for the things you launch →
Launching scares the shit out of me. No matter what it is. The sheer thought of hitting the publish button freaks me out every single time…
via Caio Braga
What everyone ought to know about subject lines →
In most things in life, roughly 80% of effects come from only 20% of the causes. It’s called the Pareto Principle, and it means that a small number of things will have a disproportionate impact.
via Fabricio Teixeira
Google I/O Highlights
Google Lens is Google Search powered by image recognition; Google Assistant is coming to iOS; Google Home has a lot of new features, including phone calls; Google Photos now lets you print beautiful photo books; Google released a new AI chip designed to train and execute deep neural networks.
Related reading:
The Designer’s Guide to AI: a $70 Billion industry by 2020
News & Ideas
This travel agency lets you pick your next destination by its scent
YouTube has a slightly updated brand and typeface
There’s a movie about emojis coming soon
Google uses image recognition tech to identify gender gap in movies
Apple’s new commercial about the iPhone’s portrait mode is great
One new experience per week, for six weeks; no questions asked
Sketch has a new version (44) and integrates better with InVision
Screen sharing comes to Slack video calls
V&A Illustration Awards winners announced
Tools & Resources
Women Who Design is a directory of inspiring female designers
The Slash Workers: a thorough study on independent professionals
Tragic Design is a book about poorly-designed products
Hubtype manages messaging interactions with your customers
Games UX is a podcast about games… and UX
Paper is a clean and subtle text editor app
UIPixels is a repository of free PSD and Sketch templates
ClientPortal gives clients a hub to manage all your work
The 5 most popular front-end frameworks compared
Sketch is not a UX design tool, they say
A year ago…
The evolution of UX challenges →
Over the last couple years, whenever people asked me what UX designers do, I always came up with something like: we try to design things that people will love. And while it sounds like an awesome mission, our job is more complex than working in silos and coming up with revolutionary mockups to make the world a better place.
UX design is not a one-man show.
We have to work closely with fellow designers, engineers, researchers, managers, business stakeholders, and clients. And while our ultimate goal is to make our users happy, in many cases the hardest part is that we have to make compromises.
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